Can & Can’t Drawing Coin Game
A LESSON PLAN FOR ENGLISH LANGUAGE TEACHERS
Modals of ability practice, flipping a coin to decide what to draw, and guessing what the other person's drawings mean, including fun things to sketch like "The beetle can drive a car".
Lesson Plan Content:
Can can’t drawing coin game
Choose one of the subjects in the left column and one of the actions in the right column below. Before you start drawing, secretly flip a coin. If you get heads, draw a positive “…can…” sentence with that person or thing successfully doing that thing, e.g. a dog typing on a computer with real words on the screen. If you get tails, draw a negative “…can’t…” sentence showing that person or thing trying to do something but failing, e.g. a boy dropping all three juggling balls and looking sad. The first person to say the whole correct sentence gets one point. If no one gets it, you can also draw the opposite sentence and cross it out, circle the important part of the picture and/ or circle key words below.
The baby The beetle The boy The butterfly The cat The dog The girl |
|
add/ do math(s) catch a ball catch a fish climb a wall drive a car fly get in a bus juggle lift weights make a tower of blocks make an omelette play tennis play the guitar ride a bicycle ride a horse ski skip (= jump rope) speak English swim use a computer wear a tie |
Ask about anything above you don’t understand, can’t draw, etc, then do the same with your own ideas for can and can’t sentences (without a coin this time).
Terms of Use
Lesson plans & worksheets can be used by teachers without any fee in the classroom; however, please ensure you keep all copyright information and references to UsingEnglish.com in place.
You will need Adobe Reader to view these files.